build.bat (672B)
1 @echo off 2 3 REM -- remember to call setenv.bat before running this, to ensure that MSVC is 4 REM set up correctly for the build environment (x64) 5 6 REM -- SDK location, set as appropriate 7 set GLSDK=C:\OpenGL_ES_SDK\xxx 8 9 REM -- point these at the correct directories 10 set GLINCDIR=%GLSDK%\yyy 11 set GLLIBDIR=%GLSDK%\zzz 12 13 set INCS=/I%GLINCDIR% 14 set LIBS=user32.lib gdi32.lib /LIBPATH:%GLLIBDIR% www.lib 15 16 set CFLAGS=/std:c11 /TC /WX /W4 /Od /Oi /Zi 17 set CPPFLAGS=/I %VKINCDIR% 18 set LDFLAGS=/SUBSYSTEM:WINDOWS,5.2 /INCREMENTAL:NO /OPT:REF /WX 19 20 set SOURCE=win32_gldemo.c 21 set TARGET=win32_gldemo.exe 22 23 cl -nologo %CFLAGS% %CPPFLAGS% %INCS% %SOURCE% /link %LDFLAGS% %LIBS% /OUT:%TARGET%