StarSim

StarSim.git
git clone git://git.lenczewski.org/StarSim.git
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commit 15e143c6545d7b3bb70a0efff14fe40404659d4b
parent a422bc9e017f439b1961671a6571177518165196
Author: Mikolaj Lenczewski <33129490+EnderRifter@users.noreply.github.com>
Date:   Mon,  8 Jul 2019 13:53:30 +0100

Removed the unused StarSimGui project.

Diffstat:
MStarSim/StarSim.sln | 14--------------
DStarSim/StarSimGui/App.config | 43-------------------------------------------
DStarSim/StarSimGui/App.xaml | 9---------
DStarSim/StarSimGui/App.xaml.cs | 17-----------------
DStarSim/StarSimGui/Contexts/SimulatorContextFactory.cs | 36------------------------------------
DStarSim/StarSimGui/MainWindow.xaml | 12------------
DStarSim/StarSimGui/MainWindow.xaml.cs | 28----------------------------
DStarSim/StarSimGui/Migrations/20190619213346_InitialMigration.Designer.cs | 23-----------------------
DStarSim/StarSimGui/Migrations/20190619213346_InitialMigration.cs | 17-----------------
DStarSim/StarSimGui/Migrations/SimulatorContextModelSnapshot.cs | 21---------------------
DStarSim/StarSimGui/Properties/AssemblyInfo.cs | 55-------------------------------------------------------
DStarSim/StarSimGui/Properties/Resources.Designer.cs | 71-----------------------------------------------------------------------
DStarSim/StarSimGui/Properties/Resources.resx | 118-------------------------------------------------------------------------------
DStarSim/StarSimGui/Properties/Settings.Designer.cs | 30------------------------------
DStarSim/StarSimGui/Properties/Settings.settings | 8--------
DStarSim/StarSimGui/Simulator.db | 0
DStarSim/StarSimGui/StarSimGui.csproj | 286-------------------------------------------------------------------------------
DStarSim/StarSimGui/packages.config | 46----------------------------------------------
MStarSim/StarSimLib/StarSimLib.xml | 10----------
19 files changed, 0 insertions(+), 844 deletions(-)

diff --git a/StarSim/StarSim.sln b/StarSim/StarSim.sln @@ -7,8 +7,6 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StarSimLib", "StarSimLib\St EndProject Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "StarSim", "StarSim\StarSim.csproj", "{E7DA74EF-E69A-4165-BF3D-5B641D991D75}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StarSimGui", "StarSimGui\StarSimGui.csproj", "{83F04A74-D9DB-4C8C-ABDC-3610099BCC51}" -EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU @@ -43,18 +41,6 @@ Global {E7DA74EF-E69A-4165-BF3D-5B641D991D75}.Release|x64.Build.0 = Release|x64 {E7DA74EF-E69A-4165-BF3D-5B641D991D75}.Release|x86.ActiveCfg = Release|x86 {E7DA74EF-E69A-4165-BF3D-5B641D991D75}.Release|x86.Build.0 = Release|x86 - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Debug|Any CPU.Build.0 = Debug|Any CPU - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Debug|x64.ActiveCfg = Debug|x64 - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Debug|x64.Build.0 = Debug|x64 - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Debug|x86.ActiveCfg = Debug|x86 - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Debug|x86.Build.0 = Debug|x86 - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Release|Any CPU.ActiveCfg = Release|Any CPU - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Release|Any CPU.Build.0 = Release|Any CPU - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Release|x64.ActiveCfg = Release|x64 - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Release|x64.Build.0 = Release|x64 - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Release|x86.ActiveCfg = Release|x86 - {83F04A74-D9DB-4C8C-ABDC-3610099BCC51}.Release|x86.Build.0 = Release|x86 EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/StarSim/StarSimGui/App.config b/StarSim/StarSimGui/App.config @@ -1,42 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<configuration> - <startup> - <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" /> - </startup> - <runtime> - <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1"> - <dependentAssembly> - <assemblyIdentity name="System.ComponentModel.Annotations" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" /> - <bindingRedirect oldVersion="0.0.0.0-4.2.1.0" newVersion="4.2.1.0" /> - </dependentAssembly> - <dependentAssembly> - <assemblyIdentity name="System.Memory" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" /> - <bindingRedirect oldVersion="0.0.0.0-4.0.1.1" newVersion="4.0.1.1" /> - </dependentAssembly> - <dependentAssembly> - <assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" /> - <bindingRedirect oldVersion="0.0.0.0-4.0.4.1" newVersion="4.0.4.1" /> - </dependentAssembly> - <dependentAssembly> - <assemblyIdentity name="System.Diagnostics.DiagnosticSource" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" /> - <bindingRedirect oldVersion="0.0.0.0-4.0.3.1" newVersion="4.0.3.1" /> - </dependentAssembly> - <dependentAssembly> - <assemblyIdentity name="SQLitePCLRaw.core" publicKeyToken="1488e028ca7ab535" culture="neutral" /> - <bindingRedirect oldVersion="0.0.0.0-1.1.14.520" newVersion="1.1.14.520" /> - </dependentAssembly> - <dependentAssembly> - <assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" /> - <bindingRedirect oldVersion="0.0.0.0-12.0.0.0" newVersion="12.0.0.0" /> - </dependentAssembly> - <dependentAssembly> - <assemblyIdentity name="System.Numerics.Vectors" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" /> - <bindingRedirect oldVersion="0.0.0.0-4.1.4.0" newVersion="4.1.4.0" /> - </dependentAssembly> - <dependentAssembly> - <assemblyIdentity name="System.Buffers" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" /> - <bindingRedirect oldVersion="0.0.0.0-4.0.3.0" newVersion="4.0.3.0" /> - </dependentAssembly> - </assemblyBinding> - </runtime> -</configuration> -\ No newline at end of file diff --git a/StarSim/StarSimGui/App.xaml b/StarSim/StarSimGui/App.xaml @@ -1,9 +0,0 @@ -<Application x:Class="StarSimGui.App" - xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" - xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" - xmlns:local="clr-namespace:StarSimGui" - StartupUri="MainWindow.xaml"> - <Application.Resources> - - </Application.Resources> -</Application> diff --git a/StarSim/StarSimGui/App.xaml.cs b/StarSim/StarSimGui/App.xaml.cs @@ -1,17 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Configuration; -using System.Data; -using System.Linq; -using System.Threading.Tasks; -using System.Windows; - -namespace StarSimGui -{ - /// <summary> - /// Logika interakcji dla klasy App.xaml - /// </summary> - public partial class App : Application - { - } -} diff --git a/StarSim/StarSimGui/Contexts/SimulatorContextFactory.cs b/StarSim/StarSimGui/Contexts/SimulatorContextFactory.cs @@ -1,35 +0,0 @@ -using Microsoft.EntityFrameworkCore; -using Microsoft.EntityFrameworkCore.Design; -using StarSimLib.Contexts; - -namespace StarSimGui.Contexts -{ - /// <summary> - /// Factory class for creating <see cref="SimulatorContext"/> instances. - /// </summary> - /// <remarks> - /// This solves the problem of having the database context class in a common library, and trying to push migrations - /// to a specific user of the library. - /// SO question: https://stackoverflow.com/questions/46394494/ef-core-dbcontext-in-net-standard-2-0-library - /// Solution 1 : https://docs.microsoft.com/en-gb/ef/core/miscellaneous/cli/dbcontext-creation - /// Solution 2 : https://codingblast.com/entityframework-core-idesigntimedbcontextfactory/ - /// </remarks> - public class SimulatorContextFactory : IDesignTimeDbContextFactory<SimulatorContext> - { - #region Implementation of IDesignTimeDbContextFactory<out TaxiContext> - - /// <inheritdoc /> - public SimulatorContext CreateDbContext(string[] args) - { - DbContextOptionsBuilder<SimulatorContext> optionsBuilder = new DbContextOptionsBuilder<SimulatorContext>(); - - // we use SQLite due to the low overhead, ease of use, and great tooling (e.g. DB Browser for SQLite). - optionsBuilder.UseSqlite(SimulatorContext.ConnectionString, - builder => builder.MigrationsAssembly(nameof(StarSimGui))); - - return new SimulatorContext(optionsBuilder.Options); - } - - #endregion Implementation of IDesignTimeDbContextFactory<out TaxiContext> - } -} -\ No newline at end of file diff --git a/StarSim/StarSimGui/MainWindow.xaml b/StarSim/StarSimGui/MainWindow.xaml @@ -1,12 +0,0 @@ -<Window x:Class="StarSimGui.MainWindow" - xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" - xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" - xmlns:d="http://schemas.microsoft.com/expression/blend/2008" - xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" - xmlns:local="clr-namespace:StarSimGui" - mc:Ignorable="d" - Title="MainWindow" Height="450" Width="800"> - <Grid> - - </Grid> -</Window> diff --git a/StarSim/StarSimGui/MainWindow.xaml.cs b/StarSim/StarSimGui/MainWindow.xaml.cs @@ -1,28 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Linq; -using System.Text; -using System.Threading.Tasks; -using System.Windows; -using System.Windows.Controls; -using System.Windows.Data; -using System.Windows.Documents; -using System.Windows.Input; -using System.Windows.Media; -using System.Windows.Media.Imaging; -using System.Windows.Navigation; -using System.Windows.Shapes; - -namespace StarSimGui -{ - /// <summary> - /// Logika interakcji dla klasy MainWindow.xaml - /// </summary> - public partial class MainWindow : Window - { - public MainWindow() - { - InitializeComponent(); - } - } -} diff --git a/StarSim/StarSimGui/Migrations/20190619213346_InitialMigration.Designer.cs b/StarSim/StarSimGui/Migrations/20190619213346_InitialMigration.Designer.cs @@ -1,23 +0,0 @@ -// <auto-generated /> -using Microsoft.EntityFrameworkCore; -using Microsoft.EntityFrameworkCore.Infrastructure; -using Microsoft.EntityFrameworkCore.Migrations; -using Microsoft.EntityFrameworkCore.Storage.ValueConversion; -using StarSimLib.Contexts; - -namespace StarSimGui.Migrations -{ - [DbContext(typeof(SimulatorContext))] - [Migration("20190619213346_InitialMigration")] - partial class InitialMigration - { - protected override void BuildTargetModel(ModelBuilder modelBuilder) - { -#pragma warning disable 612, 618 - modelBuilder - .HasAnnotation("ChangeDetector.SkipDetectChanges", "true") - .HasAnnotation("ProductVersion", "2.2.4-servicing-10062"); -#pragma warning restore 612, 618 - } - } -} diff --git a/StarSim/StarSimGui/Migrations/20190619213346_InitialMigration.cs b/StarSim/StarSimGui/Migrations/20190619213346_InitialMigration.cs @@ -1,17 +0,0 @@ -using Microsoft.EntityFrameworkCore.Migrations; - -namespace StarSimGui.Migrations -{ - public partial class InitialMigration : Migration - { - protected override void Up(MigrationBuilder migrationBuilder) - { - - } - - protected override void Down(MigrationBuilder migrationBuilder) - { - - } - } -} diff --git a/StarSim/StarSimGui/Migrations/SimulatorContextModelSnapshot.cs b/StarSim/StarSimGui/Migrations/SimulatorContextModelSnapshot.cs @@ -1,21 +0,0 @@ -// <auto-generated /> -using Microsoft.EntityFrameworkCore; -using Microsoft.EntityFrameworkCore.Infrastructure; -using Microsoft.EntityFrameworkCore.Storage.ValueConversion; -using StarSimLib.Contexts; - -namespace StarSimGui.Migrations -{ - [DbContext(typeof(SimulatorContext))] - partial class SimulatorContextModelSnapshot : ModelSnapshot - { - protected override void BuildModel(ModelBuilder modelBuilder) - { -#pragma warning disable 612, 618 - modelBuilder - .HasAnnotation("ChangeDetector.SkipDetectChanges", "true") - .HasAnnotation("ProductVersion", "2.2.4-servicing-10062"); -#pragma warning restore 612, 618 - } - } -} diff --git a/StarSim/StarSimGui/Properties/AssemblyInfo.cs b/StarSim/StarSimGui/Properties/AssemblyInfo.cs @@ -1,55 +0,0 @@ -using System.Reflection; -using System.Resources; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; -using System.Windows; - -// Ogólne informacje o zestawie są kontrolowane poprzez następujący -// zestaw atrybutów. Zmień wartości tych atrybutów, aby zmodyfikować informacje -// powiązane z zestawem. -[assembly: AssemblyTitle("StarSimGui")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("StarSimGui")] -[assembly: AssemblyCopyright("Copyright © 2019")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Ustawienie elementu ComVisible na wartość false sprawia, że typy w tym zestawie są niewidoczne -// dla składników COM. Jeśli potrzebny jest dostęp do typu w tym zestawie z -// COM, ustaw wartość true dla atrybutu ComVisible tego typu. -[assembly: ComVisible(false)] - -//Aby rozpocząć kompilację aplikacji możliwych do zlokalizowania, ustaw -//<UICulture>Kultura_używana_podczas_kodowania</UICulture> w pliku csproj -//w grupie <PropertyGroup>. Jeśli na przykład jest używany język angielski (USA) -//w plikach źródłowych ustaw dla elementu <UICulture> wartość en-US. Następnie usuń komentarz dla -//poniższego atrybutu NeutralResourceLanguage. Zaktualizuj wartość „en-US” w -//poniższej linii tak, aby dopasować ustawienie UICulture w pliku projektu. - -//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] - - -[assembly: ThemeInfo( - ResourceDictionaryLocation.None, //gdzie znajdują się słowniki zasobów specyficznych dla motywów - //(używane, jeśli nie można odnaleźć zasobu na stronie, - // lub słowniki zasobów aplikacji) - ResourceDictionaryLocation.SourceAssembly //gdzie znajduje się słownik zasobów ogólnych - //(używane, jeśli nie można odnaleźć zasobu na stronie, - // aplikacji lub słowników zasobów specyficznych dla motywów) -)] - - -// Informacje o wersji zestawu zawierają następujące cztery wartości: -// -// Wersja główna -// Wersja pomocnicza -// Numer kompilacji -// Poprawka -// -// Możesz określić wszystkie wartości lub użyć domyślnych numerów kompilacji i poprawki -// przy użyciu symbolu „*”, tak jak pokazano poniżej: -// [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/StarSim/StarSimGui/Properties/Resources.Designer.cs b/StarSim/StarSimGui/Properties/Resources.Designer.cs @@ -1,71 +0,0 @@ -//------------------------------------------------------------------------------ -// <auto-generated> -// Ten kod został wygenerowany przez narzędzie. -// Wersja środowiska uruchomieniowego: 4.0.30319.42000 -// -// Modyfikacje tego pliku mogą spowodować niewłaściwe zachowanie i zostaną utracone -// w przypadku ponownego wygenerowania kodu. -// </auto-generated> -//------------------------------------------------------------------------------ - -namespace StarSimGui.Properties -{ - - - /// <summary> - /// Silnie typizowana klasa zasobów do wyszukiwania zlokalizowanych ciągów itd. - /// </summary> - // Ta klasa została automatycznie wygenerowana za pomocą klasy StronglyTypedResourceBuilder - // przez narzędzie, takie jak ResGen lub Visual Studio. - // Aby dodać lub usunąć składowe, edytuj plik ResX, a następnie ponownie uruchom narzędzie ResGen - // z opcją /str lub ponownie skompiluj projekt programu VS. - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] - [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] - [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] - internal class Resources - { - - private static global::System.Resources.ResourceManager resourceMan; - - private static global::System.Globalization.CultureInfo resourceCulture; - - [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] - internal Resources() - { - } - - /// <summary> - /// Zwraca buforowane wystąpienie składnika ResourceManager używane przez tę klasę. - /// </summary> - [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Resources.ResourceManager ResourceManager - { - get - { - if ((resourceMan == null)) - { - global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StarSimGui.Properties.Resources", typeof(Resources).Assembly); - resourceMan = temp; - } - return resourceMan; - } - } - - /// <summary> - /// Przesłania właściwość CurrentUICulture bieżącego wątku dla wszystkich - /// przypadków przeszukiwania zasobów za pomocą tej silnie typizowanej klasy zasobów. - /// </summary> - [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] - internal static global::System.Globalization.CultureInfo Culture - { - get - { - return resourceCulture; - } - set - { - resourceCulture = value; - } - } - } -} diff --git a/StarSim/StarSimGui/Properties/Resources.resx b/StarSim/StarSimGui/Properties/Resources.resx @@ -1,117 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<root> - <!-- - Microsoft ResX Schema - - Version 2.0 - - The primary goals of this format is to allow a simple XML format - that is mostly human readable. The generation and parsing of the - various data types are done through the TypeConverter classes - associated with the data types. - - Example: - - ... ado.net/XML headers & schema ... - <resheader name="resmimetype">text/microsoft-resx</resheader> - <resheader name="version">2.0</resheader> - <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> - <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> - <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> - <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> - <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> - <value>[base64 mime encoded serialized .NET Framework object]</value> - </data> - <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> - <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> - <comment>This is a comment</comment> - </data> - - There are any number of "resheader" rows that contain simple - name/value pairs. - - Each data row contains a name, and value. The row also contains a - type or mimetype. Type corresponds to a .NET class that support - text/value conversion through the TypeConverter architecture. - Classes that don't support this are serialized and stored with the - mimetype set. - - The mimetype is used for serialized objects, and tells the - ResXResourceReader how to depersist the object. This is currently not - extensible. For a given mimetype the value must be set accordingly: - - Note - application/x-microsoft.net.object.binary.base64 is the format - that the ResXResourceWriter will generate, however the reader can - read any of the formats listed below. - - mimetype: application/x-microsoft.net.object.binary.base64 - value : The object must be serialized with - : System.Serialization.Formatters.Binary.BinaryFormatter - : and then encoded with base64 encoding. - - mimetype: application/x-microsoft.net.object.soap.base64 - value : The object must be serialized with - : System.Runtime.Serialization.Formatters.Soap.SoapFormatter - : and then encoded with base64 encoding. - - mimetype: application/x-microsoft.net.object.bytearray.base64 - value : The object must be serialized into a byte array - : using a System.ComponentModel.TypeConverter - : and then encoded with base64 encoding. - --> - <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> - <xsd:element name="root" msdata:IsDataSet="true"> - <xsd:complexType> - <xsd:choice maxOccurs="unbounded"> - <xsd:element name="metadata"> - <xsd:complexType> - <xsd:sequence> - <xsd:element name="value" type="xsd:string" minOccurs="0" /> - </xsd:sequence> - <xsd:attribute name="name" type="xsd:string" /> - <xsd:attribute name="type" type="xsd:string" /> - <xsd:attribute name="mimetype" type="xsd:string" /> - </xsd:complexType> - </xsd:element> - <xsd:element name="assembly"> - <xsd:complexType> - <xsd:attribute name="alias" type="xsd:string" /> - <xsd:attribute name="name" type="xsd:string" /> - </xsd:complexType> - </xsd:element> - <xsd:element name="data"> - <xsd:complexType> - <xsd:sequence> - <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> - <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> - </xsd:sequence> - <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> - <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> - <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> - </xsd:complexType> - </xsd:element> - <xsd:element name="resheader"> - <xsd:complexType> - <xsd:sequence> - <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> - </xsd:sequence> - <xsd:attribute name="name" type="xsd:string" use="required" /> - </xsd:complexType> - </xsd:element> - </xsd:choice> - </xsd:complexType> - </xsd:element> - </xsd:schema> - <resheader name="resmimetype"> - <value>text/microsoft-resx</value> - </resheader> - <resheader name="version"> - <value>2.0</value> - </resheader> - <resheader name="reader"> - <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> - </resheader> - <resheader name="writer"> - <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> - </resheader> -</root> -\ No newline at end of file diff --git a/StarSim/StarSimGui/Properties/Settings.Designer.cs b/StarSim/StarSimGui/Properties/Settings.Designer.cs @@ -1,30 +0,0 @@ -//------------------------------------------------------------------------------ -// <auto-generated> -// This code was generated by a tool. -// Runtime Version:4.0.30319.42000 -// -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. -// </auto-generated> -//------------------------------------------------------------------------------ - -namespace StarSimGui.Properties -{ - - - [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] - [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] - internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase - { - - private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); - - public static Settings Default - { - get - { - return defaultInstance; - } - } - } -} diff --git a/StarSim/StarSimGui/Properties/Settings.settings b/StarSim/StarSimGui/Properties/Settings.settings @@ -1,7 +0,0 @@ -<?xml version='1.0' encoding='utf-8'?> -<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)"> - <Profiles> - <Profile Name="(Default)" /> - </Profiles> - <Settings /> -</SettingsFile> -\ No newline at end of file diff --git a/StarSim/StarSimGui/Simulator.db b/StarSim/StarSimGui/Simulator.db Binary files differ. diff --git a/StarSim/StarSimGui/StarSimGui.csproj b/StarSim/StarSimGui/StarSimGui.csproj @@ -1,285 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <Import Project="..\packages\Microsoft.EntityFrameworkCore.Design.2.2.4\build\net461\Microsoft.EntityFrameworkCore.Design.props" Condition="Exists('..\packages\Microsoft.EntityFrameworkCore.Design.2.2.4\build\net461\Microsoft.EntityFrameworkCore.Design.props')" /> - <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> - <PropertyGroup> - <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> - <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> - <ProjectGuid>{83F04A74-D9DB-4C8C-ABDC-3610099BCC51}</ProjectGuid> - <OutputType>WinExe</OutputType> - <RootNamespace>StarSimGui</RootNamespace> - <AssemblyName>StarSimGui</AssemblyName> - <TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion> - <FileAlignment>512</FileAlignment> - <ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> - 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<ItemGroup> - <ProjectReference Include="..\StarSimLib\StarSimLib.csproj"> - <Project>{0fa6cc2d-c2b7-461b-aadc-4e3aecd2c05c}</Project> - <Name>StarSimLib</Name> - </ProjectReference> - </ItemGroup> - <ItemGroup> - <Folder Include="Commands\" /> - <Folder Include="Models\" /> - <Folder Include="ViewModels\" /> - <Folder Include="Views\" /> - </ItemGroup> - <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> - <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> - <PropertyGroup> - <ErrorText>Ten projekt zawiera odwołania do pakietów NuGet, których nie ma na tym komputerze. Użyj przywracania pakietów NuGet, aby je pobrać. Aby uzyskać więcej informacji, zobacz http://go.microsoft.com/fwlink/?LinkID=322105. 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<package id="Microsoft.EntityFrameworkCore.Tools" version="2.2.4" targetFramework="net472" developmentDependency="true" /> - <package id="Microsoft.Extensions.Caching.Abstractions" version="2.2.0" targetFramework="net472" /> - <package id="Microsoft.Extensions.Caching.Memory" version="2.2.0" targetFramework="net472" /> - <package id="Microsoft.Extensions.Configuration" version="2.2.0" targetFramework="net472" /> - <package id="Microsoft.Extensions.Configuration.Abstractions" version="2.2.0" targetFramework="net472" /> - <package id="Microsoft.Extensions.Configuration.Binder" version="2.2.4" targetFramework="net472" /> - <package id="Microsoft.Extensions.DependencyInjection" version="2.2.0" targetFramework="net472" /> - <package id="Microsoft.Extensions.DependencyInjection.Abstractions" version="2.2.0" targetFramework="net472" /> - <package id="Microsoft.Extensions.DependencyModel" version="2.1.0" targetFramework="net472" /> - <package id="Microsoft.Extensions.Logging" version="2.2.0" targetFramework="net472" /> - 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<package id="System.Collections.Immutable" version="1.5.0" targetFramework="net472" /> - <package id="System.ComponentModel.Annotations" version="4.5.0" targetFramework="net472" /> - <package id="System.Diagnostics.DiagnosticSource" version="4.5.1" targetFramework="net472" /> - <package id="System.Interactive.Async" version="3.2.0" targetFramework="net472" /> - <package id="System.Memory" version="4.5.3" targetFramework="net472" /> - <package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net472" /> - <package id="System.Runtime.CompilerServices.Unsafe" version="4.5.2" targetFramework="net472" /> - <package id="System.Runtime.InteropServices.RuntimeInformation" version="4.3.0" targetFramework="net472" /> -</packages> -\ No newline at end of file diff --git a/StarSim/StarSimLib/StarSimLib.xml b/StarSim/StarSimLib/StarSimLib.xml @@ -96,16 +96,6 @@ The <see cref="T:StarSimLib.Data_Structures.Octant"/> instance representing the rendered universe. </summary> </member> - <member name="M:StarSimLib.Constants.ConvertEnumerableToString``1(System.Collections.Generic.IEnumerable{``0},System.Func{``0,System.String})"> - <summary> - Converts an enumerable to its string form. - </summary> - <typeparam name="T">The type of item held in the enumerable.</typeparam> - <param name="enumerable">The enumerable instance to convert.</param> - <param name="itemPrinter"> - The function used to convert a single item to a string, defaults to <see cref="M:System.Object.ToString"/></param> - <returns>The string representing the given enumerable.</returns> - </member> <member name="T:StarSimLib.Contexts.SimulatorContext"> <summary> Represents the solar simulation database.