commit 61cb82f161c563e8345e7a0c2b9c82f22301f74c
parent 32d2510a674462ed6bf764da58294c3ec01094b0
Author: Mikolaj Lenczewski <33129490+EnderRifter@users.noreply.github.com>
Date: Mon, 8 Jul 2019 13:46:07 +0100
Changed constants to give nice output.
Diffstat:
2 files changed, 1 insertion(+), 18 deletions(-)
diff --git a/StarSim/StarSimLib/Constants.cs b/StarSim/StarSimLib/Constants.cs
@@ -13,7 +13,7 @@ namespace StarSimLib
/// <summary>
/// The amount of bodies that are rendered by default.
/// </summary>
- public const int BodyCount = 1_000;
+ public const int BodyCount = 100;
/// <summary>
/// The mass of the central body, if it is included.
diff --git a/StarSim/StarSimLib/StarSimLib.xml b/StarSim/StarSimLib/StarSimLib.xml
@@ -735,11 +735,6 @@
current position if the <see cref="F:StarSimLib.Data_Structures.OrbitTracer.PositionSampleRate"/> is met.
</summary>
</member>
- <member name="T:StarSimLib.Data_Structures.Quaternion">
- <summary>
- Represents a rotation as a set of 4 values.
- </summary>
- </member>
<member name="T:StarSimLib.Data_Structures.Vector4">
<summary>
A 4D vector with <see cref="T:System.Double"/> components.
@@ -1006,18 +1001,6 @@
<member name="M:StarSimLib.Data_Structures.Vector4.ToString">
<inheritdoc />
</member>
- <member name="T:StarSimLib.Extensions.Vector3fExtensions">
- <summary>
- Provides additional functionality to the <see cref="T:SFML.System.Vector3f"/> struct.
- </summary>
- </member>
- <member name="M:StarSimLib.Extensions.Vector3fExtensions.Magnitude(SFML.System.Vector3f)">
- <summary>
- Returns the magnitude of the given <see cref="T:SFML.System.Vector3f"/>.
- </summary>
- <param name="vector">The vector whose magnitude to return.</param>
- <returns>The magnitude of the given <see cref="T:SFML.System.Vector3f"/>.</returns>
- </member>
<member name="T:StarSimLib.Graphics.RotationDirection">
<summary>
Enumerates all possible rotation directions (i.e. north, east, south, west, clockwise, anticlockwise).