StarSim

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commit 0076b36945864e27f5f069ffca94e3c1ba12829e
parent 15e143c6545d7b3bb70a0efff14fe40404659d4b
Author: Mikolaj Lenczewski <33129490+EnderRifter@users.noreply.github.com>
Date:   Mon,  8 Jul 2019 13:57:50 +0100

Cleaned up 'using' imports.

Diffstat:
MStarSim/StarSim/Migrations/SimulatorContextModelSnapshot.cs | 1-
MStarSim/StarSimLib/Constants.cs | 5+----
MStarSim/StarSimLib/Physics/BodyUpdater.cs | 3+--
3 files changed, 2 insertions(+), 7 deletions(-)

diff --git a/StarSim/StarSim/Migrations/SimulatorContextModelSnapshot.cs b/StarSim/StarSim/Migrations/SimulatorContextModelSnapshot.cs @@ -1,7 +1,6 @@ // <auto-generated /> using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; -using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using StarSimLib.Contexts; namespace StarSim.Migrations diff --git a/StarSim/StarSimLib/Constants.cs b/StarSim/StarSimLib/Constants.cs @@ -1,7 +1,4 @@ -using System; -using System.Collections.Generic; -using System.Text; -using StarSimLib.Data_Structures; +using StarSimLib.Data_Structures; namespace StarSimLib { diff --git a/StarSim/StarSimLib/Physics/BodyUpdater.cs b/StarSim/StarSimLib/Physics/BodyUpdater.cs @@ -1,5 +1,4 @@ -using System; -using System.Collections.Generic; +using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using StarSimLib.Data_Structures;